﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TMSimulator
{
   public class User
    {
        private Dictionary<FileAccess, double> _history;
        


        public Dictionary<FileAccess, double> History
        {
            get { return _history; }
            set { _history = value; }
        }
        private string _username;

        public string Username
        {
            get { return _username; }
            set { _username = value; }
        }

        public User(string username,FileAccess acc)
        {
            this._username = username;
            this._history = new Dictionary<FileAccess, double>();
         
        }
    }
}
